helpful text archive

What do skills actually do? [en]

Posted on: 19 January, 2008

Because the help hasn’t been updated yet:

Goalkeeper skills
Handling – the higher the handling the better your keeper will be at grabbing those fast difficult balls. A keeper with low handling will probably not be able to grab the ball at first attempt if it’s shot with too much strength, and so concede corners or provide forwards some rebounds.
Out of Area – this remains unchanged; it’s basically positioning and speed for keepers (when not making saves).
Reflexes – the higher this is, the sooner a keeper will see a shot coming and the sooner he’ll start preparing the save. Also, the higher this is, the less time he’ll become stranded after making a difficult save.
Agility – a higher agility will enable keepers to reach balls that are farest than normal (both sidewise and highwise). It also takes another part in saves: the higher the agility, the more he’ll be able to “fly” to the sides to make a save.
Throwing: basically the game vision, short and long passing skills of a keeper, all in one.

Field players skills
Positioning – the “speed” of a player when without the ball or not chasing the ball or an adversary with the ball. The better the positioning, the faster he’ll assume the position he’s set to be in on a particular moment.
Speed – the speed of a player when running with the ball or chasing the ball/adversaries with the ball.
Short passes – the higher this skill is, the better will be the short passes a player makes. Short passes are assumed t be all passes that are made to a position roughly at a distance of a third of the length of the pitch.
Long passes – same as above but for passes to a position at a distance of more than a third of the length of the pitch.
Crosses – crosses are special passes made normally to an offensive player from the end-sides of the pitch. The higher the crossing ability is, the more precise these passes will be.
Finishing – basically “shot power” when the ball is shot using the player’s feet. The higher the finishing the more powerful those shots made by the player are likely to be.
Long shots – same as finishing but for shots taken from distance (roughly before the middle of the 2nd vertical bar after the area in the match viewer).
Heading – heading serves many purposes. One is the “shot power” when the ball is headed to the goal (normally when coming from crosses or long passes). The higher the skill, the stronger the shot will be. Heading will also enable players to control balls higher than normal (basically adding to the player’s height, sort of “jumping” ability) and will also help players control high balls at first touch if the ball is particularly fast at the moment the player touches it – if heading is not high enough, the player will instead make the ball “bounce” off him and stop for half a second or so.
Tackling – obviously, how good a player can tackle an opponent. Also, as higher this skill is, the less likely he’ll foul a player (if the player is not an ace dribble, of course) and the less time he’ll take to recover from tackling an opponent.
Game Vision – the higher this skill is, the bigger the radius of the pitch around him can a player “see” and assess the situation so he can make decisions. Indeed this skill serves an important part when it comes to dribbling and passing. Dribblers will benefit from it since if they can “see” more players, they’ll know better in what direction they should dribble; passers benefit since they’ll be able to assess better to which player they should pass, providing a lethal weapon if combined with high passing skills when it comes to deciding if a player is in a very dangerous position and probably worth half a goal just by so.
Strength – as many people suggest, this should be renamed Stamina, since it’s all it really is. The stronger a player is, the less tired he’ll become during a match.
Dribbling – The higher this skill is, the better players’ will be on getting through other players when it comes to collision situations/tackles.
Technique – helps you control balls better at first touch, not make dribbling mistakes (making dribbles more accurate to the position the player decided to dribble), providing players with accurate shot positioning (the higher the technique the better a player will position his shots), and also helping when it comes to the balls’ height, making the short passes and dribbles more likely to go near the ground.


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  • oooooo: oooooooooo
  • Andrei: This is about the skills from a game... that's what they do in-game. Try ;)
  • Evan McKenzie: The term speed is sometimes ambiguous, in football pace is what most coaches refer to as the movements towards something or someone or covering dista


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